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Bibliografía

  1. ] Foley, D. Van Dam, A. Feiner, S. Hughes, J. Computer Graphics. U.S.A, Addison-Wesley, 1997.

  2. ] Magnenat, N. Thalman,D. Computer Animation. Japon, Springer-Verlag, 1990.

  3. ] Rogers, D. Procedural Elements for Comptuer Graphics. U.S.A, McGaw-Hill, 1985.

  4. ] Rogers, D. Earnhow, R. State of the Art in Computer Graphics. U.S.A,Springer-Verlag, 1991.

  5. ] Watt[94] Watt, A. Watt, M. Advanced Animation on Rendering Techniques. Great Britain, Addison-Wesley, 1994.

  6. ] Harrington, S. Computer Graphics. U.S.A, McGraw-Hill.1983.

Internet

  1. http://atenea.udistrital.edu.co/estudiantes/ogil/paginas/fractales\ %20caos.html

  2. http://ima.udg.es/gonzalo/teaching/tranpas/Ray-tracing.pdf

  3. http://www.ii.uam.es/pedro/graficos/teoria/RayTracing/RayTracing.htm

  4. http://personal1.iddeo.es/romeroa/vectores/polares.htm

  5. http://goecities.com/capecanaveral/cockpit/5889/intro.html

  6. http://www.eluniversal.com/zona/2002/07/28/manual2.shtml

  7. http://www.cse.ucsc.edu/grphics/caustics/causticWeb/

  8. http://www.ucm.es/info/opticaf/Objetivos/objetivos.htm

  9. http://library.thinkquest.org/C003776/espanol/book/luz_iluminacion.htm

  10. http://www.edu.aytolacoruna.es/aula/fisica/fisicaInteractiva/OptGeometrica/historia/Historia.htm


 

 

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